Immersion level and bot player identifcation in a multiplayer online game: The World of Warships case study.
strony / pages: 155-171
EKSPORT POZYCJI BIBLIOGRAFICZNEJ
Format Homo Ludens (APA):
Paweł ŁUPKOWSKI, Violetta KRAJEWSKA (2018). Immersion level and bot player identifcation in a multiplayer online game: The World of Warships case study. Homo Ludens. 1(11), 155-171.
Format RIS (dla większości programów zarządzających bibliografią):
TY – JOUR
AU – Łupkowski, Paweł
AU – Krajewska, Violetta
T1 – Immersion level and bot player identifcation in a multiplayer online game: The World of Warships case study
JO – Homo Ludens
VL – 11
IS – 1
PY – 2018///
SP – 155
EP – 171
SN – 2080-4555
L1 – https://ptbg.org.pl/dl/257/
ER –
Format BibTeX:
@article{Lupkowski2018,
title = “Immersion level and bot player identifcation in a multiplayer online game: The World of Warships case study”,
journal = “Homo Ludens”,
volume = “11”,
number = “1”,
pages = “155-171”,
year = “2018”,
issn = “2080-4555”,
url = “https://ptbg.org.pl/dl/257/”,
author = “\L{}upkowski, Pawe\l{} and Krajewska, Violetta”,
}